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    • spikey

      Is distance() quicker than detectSpriteCollision()?
      Beginners • collision sprites performance • • spikey

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      spikey

      Thank you both for your inputs. This means to me I am close to the borders, where the CPU/Interpreter forgives me quick solutions ;-). I think I could get along, if I review my checks, but if I want to get further with more sprites/objects, I will have to review my code and apply optimizations.

    • spikey

      collideMap() only in the main loop scope?
      Beginners • collision sprites collidemap • • spikey

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      spikey

      @waldron i appreciate that guidance. I will do it like this.

    • S

      How do i move a sprite with the left stick?
      Beginners • help screen sprites • • smoof1738

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      S

      @Dave thanks a bunch!