@stevezx81 A few weeks ago I tried to find, "What's the closest thing to Fuze on the PC?"
In spite of the fact that the PC Game Creation System space is very crowded-- countless dozens of choices-- the closest thing I could find was "HaxeFlixel", and even that wasn't quite the same thing; it's probably more similar to Microsoft's old XNA Framework than anything else.
So I think there is room in the PC ecosystem for a code-first, single-code-sheet, very simple-to-use system like Fuze. I think it would be cool if the Fuze team could also port over the map and sprite editors too to further differentiate themselves, even though there will always be better map and sprite editors outside of Fuze itself.