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    Game with text based graphics

    Work In Progress
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    • Spacemario
      Spacemario F last edited by

      Whoa, you're making a Megazeux game in Fuze! Sweet :D

      1 Reply Last reply Reply Quote 1
      • ITzTravelInTime
        ITzTravelInTime F last edited by ITzTravelInTime

        So after having spent some months perfecting the C version of the game I have decided to restart from scratch on the switch version (also because the old version was very broken), so here is the new game engine from scratch which takes advantage of the new features in fuze, I have implemented some features from the C version like the Pac-Man effect on the map and the way tiles are managed, now I am working to port all the features I have the C game and make some assets, here is a video of the new engine in action:

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        • vinicity
          vinicity F last edited by

          Great that you started working on this again. Looking forward to the game!

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          • ITzTravelInTime
            ITzTravelInTime F last edited by ITzTravelInTime

            New update, after dealing with wired bugs with the character format in strings i finally managed to add support for map structures, now i need to work out some bugs (like the grass tiles inside the house) but so far it's looking good

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