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    Maps coordinates question

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    • tdg8934
      tdg8934 last edited by tdg8934

      I see the getmapsize() command provides a vector x y total mapsize of the loaded map.

      Usually I’ll start a map at 0,0 and move outward from there so if I want to create another map to have a character walk onto, I’ll need to make a copy of the first map and then add more land/grass to it and the delete the map 1 land/grass on the second map. Sound right?

      I’m trying to move a character across multiple smaller maps and it would be helpful to load a map at a particular x y coordinate. I don’t think it’s possible, right?

      Thanks

      Tim

      tdg8934 1 Reply Last reply Reply Quote 0
      • tdg8934
        tdg8934 @tdg8934 last edited by

        I think I figured out the clue with DrawMap(x, y).

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