Array of structures
-
Hi,
I'm having a problem with an array of structures...
When I call on the handle of my 3d objects of structures number 8 or more, I end up with the handle information of my first structure. Could there be a bug?
Thanks ! -
Show the code!
-
I do it as soon as possible, I had to clean up my code, but I can't connect my switch to the internet anymore. Tonight I hope.
-
Here's the link : N92BXMND54.
-
Hello, I allow myself to relaunch the topic... has anyone looked at my program? Is this a bug or an error on my part? Thanks in advance !
N92BXMND54. -
This post is deleted! -
This may be relevant or I might have it completely wrong. I have a vague recollection of reading on this site somewhere that numbers starting with a zero are treated as octal rather than decimal so digits greater than 7 would not be valid.
-
A-ha, yes, Lucas just corrected me and you are right, @Richard, it's octal notation. We could do with including it in our documentation so I'll pass that on :)
So if you change your tilemap array to "tilemap = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]" you won't have that problem, Vincent. Thank you for the post. I've learned something new about FUZE!
-