WIP 3D racing game
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I'm thinking about the last big problem before I can design the map. It's about the positioning and the management of collisions with very large objects... I have to minimize the number of collision tests which are very taxing. I've been thinking about it for a few days, but it's not perfectly clear yet. I can't wait to solve this problem... Designing the map will be a great reward for me... It's a bit of a carrot that keeps the donkey going...
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Ouch! motivation wanes :/ Although I found a suitable solution for setting up very large objects, I see a lot of work to be done before having a fun racing game... I imagine also using the engine for an adventure or space exploration game, even if it's even more work, but in fact I don't know... I'll wait for the motivation to come back.