getSpriteImageSize()
Purpose
Get the size of the image associated with a sprite
Description
Get the size of the original image that was used to create the specified sprite or the tile size if an animation has been set
Syntax
size = getSpriteImageSize( sprite )
Arguments
sprite The handle of the sprite
size A vector containing the width and height of the original image { x, y } or the tile size
Example
image = loadImage( "Untied Games/Explosion 01", false )
explosion = createsprite()
setSpriteImage( explosion, image )
setSpriteLocation( explosion, { gWidth() / 2, gHeight() / 2 } )
setSpriteScale( explosion, { 5, 5 } )
tsize = tileSize( image, 0 )
isize = getSpriteImageSize( explosion )
tiles = ( isize.x / tsize.x ) * ( isize.y / tsize.y )
setSpriteAnimation( explosion, 0, tiles, 60 )
for i = 0 to tiles loop
clear()
updateSprites()
drawSprites()
update()
repeat
Associated Commands