loadImage()
Purpose
Load an image from a file
Description
Loads an image from the file specified into memory ready for display
Syntax
handle = loadImage( filename )
handle = loadImage( filename, filter )
Arguments
handle variable which stores the desired image file
filename relative path of the image to load
filter set filtering on or off - generally on for real images and off for pixel art
Example
roll = 0
clear()
image = loadImage( "Colin Brown/Dice", false )
size = tileSize( image, 0 )
for i = 1 to 10 loop
clear()
roll = random( 6 ) + 1
x = size.x - ( size.x * ( roll % 2 ) )
y = size.y * ( ceil( roll / 2 ) - 1 )
drawimage( image, { x, y, size.x, size.y }, { 0, 0, size.x, size.y } )
update()
sleep( 0.3 )
repeat
printAt( 0, 15, "You rolled a ", roll )
update()
sleep( 3 )
Associated Commands
clear(), createImage(), drawImage(), drawImageEx(), drawQuad(), drawSheet(), update(), uploadImage()