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    Memory 3D - Pair matching game in 3D

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    • vinicity
      vinicity F last edited by

      Awesome! Thanks for the explanation!

      1 Reply Last reply Reply Quote 0
      • vinicity
        vinicity F last edited by

        Can I just say that the game is great! I love it! The graphics and design is top notch, the dirt passing by looks very nice indeed, and the camerawork gives it a unique touch.

        Loved the pause menu as well, which gives a new perspective to the convoy! Everything is just so slick.

        Can’t wait to see what you will be doing next!

        spt games 1 Reply Last reply Reply Quote 1
        • vinicity
          vinicity F last edited by

          Maybe add a multiplayer variant?

          spt games 1 Reply Last reply Reply Quote 0
          • PickleCatStars
            PickleCatStars F last edited by PickleCatStars

            I think an expanded version of this game should be an existentialist visual novel. The road represents life. You could have a load of high-falutin philosophical talk about perception and memory. and there’ll be a moment when the terrain disappears and the road is up in a starry sky with one lone car on it, and thoughts about finitude and mortality. Maybe flashbacks to earlier times. The game can be called ’Nyūron no seishin - Journey to a Forgotten Remembrance’.

            spt games 1 Reply Last reply Reply Quote 3
            • vinicity
              vinicity F last edited by

              That’s an interesting take!

              1 Reply Last reply Reply Quote 0
              • SteveZX81
                SteveZX81 F last edited by

                Wow! that is really nice!

                spt games 1 Reply Last reply Reply Quote 1
                • spt games
                  spt games @vinicity last edited by

                  @vinicity Thank you very much 😊

                  It took me a while to figure out a way to give the illusion of movement without it killing the framerate. I eventually settled on creating a bunch of terrains and using a loop to position them. I did try setting terrain height and shifting along one tile at a time but it just looked awful.

                  I had some fun with coding the camera, especially when I discovered that I could offset the orbiting camera and make it orbit any object. I briefly had an intro that showed the camera catching up to the traffic, but decided that a month was already too much time to spend on my simple game, so I cut it.

                  The pause menu came quite late in the development as I thought you should have a way to restart if you have made a mess of your guesses or you wanted to go back to the menu. I found exiting the game was as simple as breaking out of the main loop using "break".

                  I appreciate the slick. I did aim to make it look as good as I possibly could. At one point I added a night mode where it went dark and the vehicle lights came on. It looked stunning, but brought the framerate to unacceptable levels - be careful with spotlights! 😊

                  It was a good challenge to make, especially the random placement of pairs in the available grid spaces. Check the "makeGrid" function to see what I mean.

                  Still deciding on what to do next. I have the 3D bug so might do a 3D retro remake or perhaps do something original with motion controls. Not sure yet.

                  1 Reply Last reply Reply Quote 3
                  • spt games
                    spt games @SteveZX81 last edited by spt games

                    @SteveZX81 Thanks Steve. I appreciate that 😊 Your game is coming along nicely. I think we're all looking forward to checking that one out. I saw the Fuze boss even commented. Nice one 😊
                    Edit: Just noticed you have posted the game code. Awesome 😊

                    1 Reply Last reply Reply Quote 1
                    • spt games
                      spt games @PickleCatStars last edited by

                      @toxibunny I can't tell if you're being serious, but I took this as a joke 😂

                      1 Reply Last reply Reply Quote 0
                      • spt games
                        spt games @vinicity last edited by

                        @vinicity I am happy with where this project is now and haven't any plans to add to it. I may make one of my next games multiplayer. I have been wondering about making something like Virtua Cop or House of the Dead with motion controls!

                        vinicity 1 Reply Last reply Reply Quote 1
                        • vinicity
                          vinicity F @spt games last edited by

                          @spt-games That sounds like awesome ideas! Do it!

                          1 Reply Last reply Reply Quote 1
                          • Retrocade_media
                            Retrocade_media F last edited by

                            Somehow managed to miss the animated logo, but I've gotta say that looks amazing

                            spt games 1 Reply Last reply Reply Quote 2
                            • spt games
                              spt games @Retrocade_media last edited by

                              @Retrocade_media Thank you. Your "Sanitization Unit Fuzeion" logo looked good too. I would like to make a title like that for my next game's title screen 😊

                              1 Reply Last reply Reply Quote 1
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