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    Space Swarm

    Work In Progress
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    • PickleCatStars
      PickleCatStars F last edited by

      Wow, that looks great! Love the swingy springy thing :D

      Chronos 1 Reply Last reply Reply Quote 1
      • vinicity
        vinicity F last edited by

        That looks awesome! Fun with more shmups for Fuze!

        1 Reply Last reply Reply Quote 1
        • Chronos
          Chronos @PickleCatStars last edited by

          @toxibunny That's the gravity gun :D

          1 Reply Last reply Reply Quote 0
          • J
            JonboyDev last edited by

            wow - that one came out of the blue! - I'm looking forward to giving this one a play.

            1 Reply Last reply Reply Quote 0
            • vinicity
              vinicity F last edited by

              Now I have played it, and it’s super fun! Asteroids on steroids!

              Love that you can buy upgrades, and all the different enemy formations!

              Look forward to you improving and building upon this very solid foundation!

              1 Reply Last reply Reply Quote 1
              • SteveZX81
                SteveZX81 F last edited by

                Wow.. just wow!

                1 Reply Last reply Reply Quote 0
                • Chronos
                  Chronos last edited by Chronos

                  I'm very pleased to announce that I've released a full 25 wave pack, with numerous other changes.
                  ID: NGSR3MNDN5 (looks like it's not the same ID as before).

                  Each level has 5 waves which introduce a new enemy type to the mix.
                  That said, there are a few new enemies (including a boss with multiple changing attack patterns). I had to make a line collision detector for one of the enemy's attacks (a line laser turret) since rotated sprites seem to make the collision box a really big rectangle.

                  More visual enhancements:
                  -Added more shop equipment and a background.
                  -The boost indicator is green on your ship if boost is available.
                  -You should be able to switch from handheld to docked mode without too much of a problem now.

                  The gameplay should be largely the same even after further updates.

                  If you make it to the end of all of the levels, the game speeds up by 10% (up to 2x).

                  I still have a few things to add:
                  -Saving high the local score
                  -A save and quit option with the serialization bit I did a while ago.
                  -I might make the enemies from later stages make cameos in the new game+ runs.
                  -And, since there are so many sprites available, I might make a ship select screen, possibly with unique benefits and tradeoffs.

                  Jason

                  1 Reply Last reply Reply Quote 4
                  • vinicity
                    vinicity F last edited by

                    Great! Sounds like some great additions!

                    FYI: In order to keep the same ID, only re-share the game from the “My projects” tab, and do not re-submit.

                    1 Reply Last reply Reply Quote 1
                    • Chronos
                      Chronos last edited by Chronos

                      Well, I just added high scores and save/quit, tentatively. I haven't had a lot of time to test it thoroughly, but it does seem to work, but let's just say I made a backup before I started adding save/load.

                      You can save/quit from the shop with the Y button.

                      1 Reply Last reply Reply Quote 0
                      • vinicity
                        vinicity F last edited by

                        I can’t get the saving to work? Are you sure that you have shared the latest version?

                        Chronos 1 Reply Last reply Reply Quote 0
                        • Chronos
                          Chronos @vinicity last edited by

                          @vinicity I thought I had, but I submitted it again just now just in case.

                          1 Reply Last reply Reply Quote 1
                          • vinicity
                            vinicity F last edited by vinicity

                            I still can't get the saving to work. I open up the shop and press Y, and nothing happens? And when I reload the game it always starts from scratch.

                            I even tried searching through the source code for mentions about ".y", but did not find anything. To push out a new update, you need to press "Share Program" from the "My Projects" menu...

                            You do not need to do "Submit" again. If you do the download code will change, which you typically do not want.

                            1 Reply Last reply Reply Quote 0
                            • Chronos
                              Chronos last edited by

                              How about now??

                              1 Reply Last reply Reply Quote 0
                              • vinicity
                                vinicity F last edited by

                                Yes! Now it works. That’s a great way to use the save functionality!

                                Looking forward to playing this more and to future enhancements!.

                                vinicity 1 Reply Last reply Reply Quote 0
                                • vinicity
                                  vinicity F @vinicity last edited by

                                  Oh no! I get this error when reloading my saved game:
                                  A6917143-5713-45C9-8980-F31ADD56E5AE.jpeg

                                  1 Reply Last reply Reply Quote 0
                                  • Chronos
                                    Chronos last edited by

                                    It seems like there are some circumstances that lead to the file not being written successfully (the load tries to load an empty file). While I updated it to not quit if the save failed, I'm still not sure what those "failed save" circumstances are. Maybe there is a size limit for strings or the file, or maybe the file serialization has bugs.

                                    1 Reply Last reply Reply Quote 1
                                    • vinicity
                                      vinicity F last edited by

                                      Weird. I hope you can solve it.
                                      It’s a bit annoying not being able to start over. Maybe there could be an option to reset progress and start from the beginning again?

                                      1 Reply Last reply Reply Quote 0
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