Is there a way to have a texture on a 3D model?
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I'm working on a 3d game, but im to make a custom 3d model with a texture. Is there a way to display the texture on the 3d model?
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I've not done a lot yet with 3D in Fuze, so maybe I'm missing something. It's possible to set the material of an object (setObjectMaterial), but I think it's not possible to set the texture.
I do know that some people on the forum have experimented with Ray Casting to achieve their own type of 3D mode (having textured walls), but if you want to create 3D games, then I do think it's better to use the native Fuze features, since I would expect them to perform better, would probably keep your code more simple, and make it easier to use the 3D models that are available as assets.
But once again, I'm not very experienced with 3D
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the terrain thing is pretty flexible, you can shape and custom colour it to a certain degree, including selective trransparency which is pretty cool. Maybe you could do something with that? You can have multiple terrain objects and join them together to create complex shapes. :)