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    Printing from getKeyboardBuffer causes print location to change

    Bug Reporting (FUZE 4 Nintendo Switch)
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    • M
      mikedg last edited by

      If I read from getKeyboardBuffer and append into variable X, then print that variable. Any future prints in the frame will occur on the X axis, 1 character after the end of the last character printed from variable X.
      This occurs even if inserting a new line.
      I have a trimmed down and commented example shared.

      Friend code is SW-3912-1354-4323

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      • M
        mikedg last edited by

        On further research this seems to be related to printing a variable, not just getKeyboardBuffer..

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