First person game engine
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Welcome to my low poly world! I have trying to make a sort of raycasting engine for a first person view game. I don't know it I will get to a playable game but I am learning a lot. The most difficult task was clipping the near triangles so they are viewed correctly, and I cannot use a lot, because it makes the game very slow.
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Excellent! I was just thinking tonight on drive home I might start putting the bones of an FPS together. You beat me to it, looks brilliant