External keyboard keys being typed in code editor when they should not...
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Hello,
i'm sure others have noticed this already but not sure if it was already mentioned here and i do consider this a bug, but at certain moments fuze types in external keyboard key presses in the code editor when it should not
For example when pressing F2 from within the code editor to goto the image selector and selecting an image you can press Y (on both external keyboard as on joycon) to import the spritesheet name in the code when you do this with the Y key of the external keyboard a "Y" character is entered in the code editor at the end also.
The Same happens when pressing X to "paste" the sprite animation data.
Another location where this happens is with the new features of fuze 3.0.0, for example when doing CTRL-F (find) and you type a word in the editbox that does not exist anywhere in the code you'll get a message dialog saying it could not find the searched data in the code. you can press the Enter / return key to close this dialog using external keyboard but doing so will also insert a return key character in the code editor, messing up the code in your current cursor location.
Not a big bug but i do find myself keep having to remove these characters when using the external keyboard and i guess it should be easily fixed.
I'm not sure if there are other locations / possibilities where this can happen, for example i have not tested anything from the map editor but maybe other's can chime in to give more locations to get this little bug fixed once and for all