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    Totally Accurate Tennis - Pong Fighting Game (live)

    Work In Progress
    fighting tat updates wip
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    • HeyoMayo
      HeyoMayo F last edited by HeyoMayo

      I'm currently making a pong fighting game called Totally Accurate Tennis which is inspired by smash bros and other fighting games, i'll update you all on the game using this post :)

      alt text
      Currently looking for characters or/and items to add to the game

      To Do List:
      Fix AI for bomber (WARFLAGS) assist trophy
      Start making skatey cat's AI (melee assist trophy) It was surprisingly easy
      Nerf skatey cat, it's overpowered
      Make paddle AI react to assist trophies (somewhat reacts right now)
      Create item that increases your speed, I already made the sprite
      Add rumble pulses for immersion
      Create golf in space assist trophy (orbiting golf balls as an added shield to the ally and grab and throw if the enemy gets close to the KOable ship. )
      Add claw combine ball item, you'll be able to push these around and merge them to get better healing (no merge: 4, 1 merge: 16, and 2 merges: a whole life back) these will also slightly move towards the nearest ball. Made it a throwable attack item instead
      Add more non-AI items
      Make a "final smash" ball
      Create final smash attack for players with an animation placeholder
      Create final smash animation

      Code: 51SC7MNDX5 (live)

      1 Reply Last reply Reply Quote 7
      • PickleCatStars
        PickleCatStars F last edited by

        I dunno what it is but it sounds epic

        HeyoMayo 1 Reply Last reply Reply Quote 1
        • HeyoMayo
          HeyoMayo F @PickleCatStars last edited by

          I finally reached a version i'm happy with, it's a bit smalller than what the full game is going to be, but when it's approved, it's going to be really cool.

          1 Reply Last reply Reply Quote 1
          • monkeee
            monkeee F last edited by

            Love the effects, nice job

            HeyoMayo 1 Reply Last reply Reply Quote 2
            • HeyoMayo
              HeyoMayo F @monkeee last edited by

              @monkeee thanks! I stole the effects from super mega arena blaster lol, made the game like 100x better, it's a really good particle system.

              1 Reply Last reply Reply Quote 1
              • HeyoMayo
                HeyoMayo F last edited by HeyoMayo

                working on a update and cleaning up code, the last thing I'm going to do is add stages (and hazards) then the game will be mostly done. honestly the UI will probably be the hardest part.... I wonder if someone has made a UI Library. Edit: I made one (took a while), and i'm converting all of my ui over to my new system

                1 Reply Last reply Reply Quote 2
                • HeyoMayo
                  HeyoMayo F last edited by

                  Update: im still here lol, rn im just trying to recreate the whole game from scratch to try to make it much less glitchy and optimized and actually readable. It’s going pretty well so far

                  1 Reply Last reply Reply Quote 3
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