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    Calling close() 2 times wipes the save (unintended feature?)

    Bug Reporting (FUZE 4 Nintendo Switch)
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      Flopglop last edited by

      I dont know if this is intended or not since the functions that deal with the save act weird sometimes. However, if it is unintended adding something like delete() would be very nice, since if it gets fixed there will be no way of deleting a save

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