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numAnimations()

Purpose

Find the length of a 3D animation

Description

Some 3D models contain animation sequences. This finds the number of animations within a given 3D model

Syntax

count = numAnimations( object )

Arguments

object handle of the animated 3D object

count number of animations in the model

Example

cb = loadModel( "Kat Deak/Colin" )
pointLight( { 0.5, 1.3, 2 }, white, 4 )
setAmbientLight( { 0.5, 0.5, 0.5 } )
colin = placeObject( cb, { 0, 0, 0 }, { 1, 1, 1 } )
setCamera( { 0, 10, 10 }, { 0, 5, 0 } )
animcount = numAnimations( colin )
animID = 0
animframe = 0

loop
    clear()
    c = controls( 0 )
    if c.up then // up to increase animation id
        animID += 1
        sleep( 0.3 )
    endIf
    if c.down then // down to decrease animation id
        animID -= 1
        sleep( 0.3 )
    endIf
    animID = clamp( animID, 0, animcount - 1 )
    animLength = animationLength( colin, animID )
    animframe = animframe + 1 / 60
    if animframe >= animlength then
        animframe = 0
    endIf
    updateAnimation( colin, animID, animframe )
    drawObjects()
    printAt( 0, 0, "Use up/down arrows to change ID: ", int( animID ) )
    printAt( 0, 1, "length: ", animlength, " frame: ", animframe )
    update()
repeat

Associated Commands

animationLength(), updateAnimation()

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