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updateAnimation()

Purpose

Update a 3D animation

Description

Some 3D models contain animation sequences. This updates the animation with the specified frame

Syntax

updateAnimation( object, animation, frame )

Arguments

object handle of the animated 3D object

animation index of the animation

frame index of the animation frame

Example

cb = loadModel( "Kat Deak/Colin" )
pointLight( { 0.5, 1.3, 2 }, white, 4 )
setAmbientLight( { 0.5, 0.5, 0.5 } )
colin = placeObject( cb, { 0, 0, 0 }, { 1, 1, 1 } )
setCamera( { 0, 10, 10 }, { 0, 5, 0 } )
animID = 6
animlength = animationLength( colin, animID )
animframe = 0
loop
    clear()
    animframe = animframe + 1 / 60
    if animframe >= animlength then
        animframe = 0
    endIf
    updateAnimation( colin, animID, animframe )
    drawObjects()
    printAt( 0, 0, animframe )
    update()
repeat

Associated Commands

animationLength(), numAnimations()

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