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setObjectPos()

Purpose

Set the position of a 3D object

Description

Set the position of a 3D object in 3D world space

Syntax

setObjectPos( handle, pos )

Arguments

handle variable which stores the placed 3D object

pos vector containing the position 3 dimensions { x, y, z }

Example

cb = loadModel( "Kat Deak/Colin" )
pointLight( { 0.5, 1.3, 2 }, white, 4 )
setAmbientLight( { 0.5, 0.5, 0.5 } )
pos = { 0, 0, 0 }
scale = { 1, 1, 1 }
colin = placeObject( cb, pos, scale )
setCamera( { 0, 10, 10 }, { 0, 5, 0 } )
animID = 6
animlength = animationLength( colin, animID )
animframe = 0

loop
    clear()
    c = controls( 0 )
    if c.left then
        pos.x -= 0.1
    endIf
    if c.right then
        pos.x += 0.1
    endIf
    if c.up then
        pos.y += 0.1
    endIf
    if c.down then
        pos.y -= 0.1
    endIf
    setObjectPos( colin, pos )
    animframe = animframe + 1 / 60
    if animframe >= animlength then
        animframe = 0
    endIf
    updateAnimation( colin, animID, animframe )
    drawObjects()
    printAt( 0, 0, "Use arrows to move object" )
    update()
repeat

Associated Commands

drawObjects(), loadModel(), objectPointAt(), placeObject(), removeObject(), rotateObject(), setObjectMaterial(), setObjectScale()

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