Fuze Arena Logo
  • Forum
  • Creations
    Catalogue Showcase
  • Help

startChannel()

Purpose

Start an audio channel

Description

Starts sound being played on the specified audio channel

Syntax

startChannel( channel )

Arguments

channel audio channel from 0 to 15

Example

handle = loadAudio( "David Silvera/music_evil_presence" )
volume = 0.5
pan = 0.5
speed = 1

playAudio( 0, handle, volume, pan, speed, -1 )
loop
    clear()
    c = controls( 0 )
    printAt( 0, 0, "Press A to stop music" )
    if c.a then 
        stopChannel( 0 )
    endIf
    printAt( 0, 1, "Press B to start music" )
    if c.b then
        startChannel( 0 )
    endIf  
    update()
repeat 

Associated Commands

audioLength(), getChannelStatus(), loadAudio(), note2Freq(), playAudio(), playNote(), setClipper(), setFilter(), setPan(), setVolume(), startChannel(), stopChannel()

logo

©2019 FUZE Technologies Ltd. FUZE is a registered trademark of FUZE Technologies Ltd. All rights reserved.

Useful links

  • Fuze Main Site
  • Fuze Arena on Twitter
  • Fuze Arena on Youtube
  • Download Buyer

Contact Information

  • FUZE Technologies Ltd
    15 Clearfields Farm
    Wotton Underwood
    Aylesbury, Buckinghamshire
    ​England, HP18 0RS

  • +44 (0) 1844 239 432

  • contact@fuze.co.uk

© Copyright FUZE Technologies Ltd. All rights reserved.