FUZE HALLOWEEN GAMEJAM! 30th October - 1st November THEME ANNOUNCED
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@Dave thank you. It's called sweets gallore and he's already submitted it.
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got my dose of Halloween horror yesterday evening when I found out about this haha
but was able to submit a game nonetheless :D
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Sadly, my game is not finished. There is a scene, you can move, but no score, no collision. @Dave its up to you, if you show it or not, to be fair to the others that completed a whole game, I would have no problem if 100% of the streaming time is dedicated to them. Or make a vote before showing it: > 10 thumbs show it. ;-) as an idea.
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@spikey In my opinion, a Game Jam is all about creating anything, so for me and many others it is very much appreciated to see any kind of result in the stream!
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Shadows in the Dark spikey SYY43MNDN8 IT Follows Jaywalker 7PZ63MNDX8 Dad Joke Horror CasualTie5 2TK73VBXZ1 Wrong Turn Waldron 6VK73MQH2U sweets gallore Isaac & Ffion UXK73ABNTR Music Player Richard NXLXLDND5M Yay Candy! DaddyJDM N5UM5RNDHB Boo! ScoobySnacAttac NS45GNNDDC Pumpkin Shooter Pobtastic N1E8CMNDNF Trick or Treat LinkCraft NRA2VMNDDC Cobys Inner Darkness James Morris 53VP2MNDSL You are not alone Vinicity 6RY73MND5C
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If anyone is interested in my Trick XOR Treat intro thing, I have shared it as well:
ID: X59C2MND5C
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Well done to all the submissions. I caught some of the stream and was amazed how quickly you all execute your ideas!
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I can’t seem to be able to download Dad Joke Horror! Is it the correct code?
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Ha ha! If you change line 76 to read
mode = treat
in Richard’s Music Player, then it works as a music player for Dave’s songs! -
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@vinicity you can also press X while the game is running to toggle between trick and treat mode. There was a subtle hint in the comments at the top of the code. Clearly too subtle.
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Totally missed that! Very funny indeed!
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Another cool detail is that “Yay Candy!” has four different endings! 🤩
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In the touch screen game Pumpkin Shooter missed pumpkins return, if you missed them, so you get another chance. I like that.
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@vinicity I resubmitted it because there was one minor thing left that I wanted to fix
so maybe it needs to be approved again before anyone can download it
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@nintisonfire in case you worry about being too slow at coding for a Gamejam, I can only tell you that you're getting faster with every game you make. So while it might be challenging for you to make a complete Game Jam entry, I'd surely like to see a game of yours on the next one!
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@CasualTie5 Thank you for your kind words!
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And it's very worth scaling things back for these game jams - at least initially. That's something I struggle with but the reality is that 48 hours is not a lot of time so I try to force myself to think short, probably party-like game. Expand as you improve / speed up!
[edit] Just to add, it's surprising how fun the shorter, simpler games can turn out to be!
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@Martin This feels like the key point: think short. And probably I will have to adapt my ideas to my rush-coding skills, the media library is just to tempting, but I will try this strategy next
- two sprites,
- no scrolling, -> I lost time here
- setMode(720,1080), -> to avoid scaling efforts
- 3 sounds,
- D-Pad control only,
- and one highscore file entry.
do you have other suggestions like this, to get to a complete game in a few hours?
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For me, it has been important to go with just one idea, and then to stay focused on realising that very idea. (And then, if time permits, add more stuff in the end.)
I am very much impressed with for instance @waldron, who juggles like five ideas (his latest had rhythmic blackouts, quiz game, riddles, enemies to avoid, scary effects, etc.) in one game, something I could never complete in such short time.