FUZE GAMEJAM 8! 26th November - 29th November *THEME ANNOUNCED*
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@AndyG1985 wow thanks for playing! i implemented the boss enemy at the last minute (which you can jump on to kill ;) so i had to kill the score there so someone couldn't just keep going back and fourth. sure i could come up with a better way with more time now.
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i might even look into making a non auto runner version or something similar
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The level design for the first 2/3 (before the boss) is very clever, I couldn't stop till I'd finished. I think you should develop it (with the all-important checkpoints!) and submit to the gallery.
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@AndyG1985 i will experiment later and see what i can do, maybe the screen could auto scroll and the player has full movement that might be the missing link add some smash blocks for pick-ups and coins to collect. thanks for your comments makes it all worth while
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My mistake - was just too dark for me to see with the settings I had on :(
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Is DavevsTheTriffid still pending? I tried to download the updated version, but I only get “Project not found”?
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Here is the stream, if someone missed it:
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@vinicity There seems to have been an update
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@vinicity said in FUZE GAMEJAM 8! 26th November - 29th November *THEME ANNOUNCED*:
Is DavevsTheTriffid still pending? I tried to download the updated version, but I only get “Project not found”?
Sorry, it was resubmitted and is back in the waiting for approval line.