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I'd happily add these to a bugtracker, but in the meantime I'll add them here as I find them. Apologies for duplicates with other posts, but it's hard to correlate (as I'm sure you will be finding!)
- Printing a newline character ("/n") increments the cursor line, but doesn't reset the cursor column back to the LHS.
- sprite.rotation = x interprets x in radians (in degree mode) while setSpriteRotation() does not.
- similarly sprite.rotation returns the rotation in radians (in degree mode) while getSpriteRotation() does not.
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@jacobmph Probably for the new line you need to use both the CR and LF characters (see an ascii table for reference)
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@ITzTravelInTime It looks like its to do with where you put the newline. The unicode value for CR ("\n") is 10 and LF is 13
print( "Hello\n") print("World\n") print("******\n") print( "\nHello") print("\nWorld") print("\n******") print( chr(10) ) print("Hello") print( chr(13) ) print( "World" ) update() sleep(5)
results in (approximately):
Hello World ****** Hello World ****** HelloWorld
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This is fixed in the patch that's currently in for approval 🙂
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Great. Enjoying playing with it very much!
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@jacobmph In some systems both CR and LF characters are needed for a new line from start, so that's why i mentioned it, i just don't know th standard useb by fuze, but good to know that it has been fixed.
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@ITzTravelInTime Yes, they did, didn’t they. Fuze feels like a (good) history lesson :-)