"Find" and/or "Find & Replace" in editor?
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This seems like a pretty standard feature for the editor so I'm wondering if I'm missing something. I see we have bookmark functionality but as programs get larger it's extremely helpful, even necessary, to know where your global variables are being referenced, and being able to do a super basic refactor with a find & replace. I was wondering if this functionality is in the editor already and I'm missing something (key combo I wasn't able to find?) or if this will be added in a future update.
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+1 for this one, especially when the code gets longer, it's not an easy task to find the term declaration.
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Post a reply into the whishlist thread about this, this is very usefoul, i am used to this in xcode and this will make life mutch easyer
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Easier is just as easy when spelled more easily. ;) Just messing with ya.. no harm intended. My momma was an English major.. I can't help myself sometimes.
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@Ancientspark Engish is just a langue i use a lot on the internet but just a few times in real life, so i am pretty ignorant about things like spelling, i am used talk italian wich is a language in which spelling is not an issue, words are spelled and pronunciated 1 to 1, in italian i will usually just ask how something is spelled just when it's a wired word or some non-italian term. enought languages lesson today, bye
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oh like I said.. meant NOTHING by it.. lol. CHEERS!! I'm just trying to warm up to yall and help the family atmosphere.