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    FUZE Gamejam 23! 30th March - 2nd April // THEME: SENSE

    FUZE GAME JAM
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    • Dave
      Dave Fuze Team last edited by Dave

      Hi folks! We're back with another Gamejam weekend finally! 😄

      Putting the post up early to give everyone a chance to see and plan if necessary.

      As usual, the theme is not yet announced - this will happen on Thursday 30th March, giving participants plenty of time to create!

      THEME ANNOUNCED: SENSE

      Be as creative as you like with that theme! It doesn't have to be the obvious interpretation 😊

      Any questions at all feel free to get in touch.

      SUBMITTING:
      Make sure "Fuze Gamejam 23" is in the description field of your game. You can write instructions and game info in the comments at the top of the code, but please make sure the actual description says "Fuze Gamejam 23".

      Share your program via "Program Options" -> Share Program.

      Submit your program for download via Share Menu -> "My Shared Programs" -> Select program -> "Submit"

      1 Reply Last reply Reply Quote 10
      • vinicity
        vinicity F last edited by

        Awesome! Good luck, everyone!

        1 Reply Last reply Reply Quote 2
        • monkeee
          monkeee F last edited by

          @Dave Its a long shot, but Is it ok If I submit my game spilt screen shooter deluxe for the game jam. I don't have my switch on me so Im unable to change the description. Here's the id code S5L43MNDHB.

          The controllers vibrate depending on who shoots so I guess it fits the theme

          Dave 1 Reply Last reply Reply Quote 1
          • vinicity
            vinicity F last edited by

            Mine is submitted!

            1 Reply Last reply Reply Quote 1
            • Dave
              Dave Fuze Team @monkeee last edited by

              @monkeee I'd rather avoid this for this Jam and ones going forward, since it feels a bit unfair to those who worked in the time restrictions - but, I absolutely want to showcase your game and this question leads me to think I should make a dedicated FUZE Creation Showcase segment as a standalone short video series. Would you be okay with your game being featured in that sort of video?

              1 Reply Last reply Reply Quote 2
              • monkeee
                monkeee F last edited by

                Thats fair, ill do it legit next time. Yeah I'd love to be featured in a video :D

                1 Reply Last reply Reply Quote 1
                • vinicity
                  vinicity F last edited by

                  1 Reply Last reply Reply Quote 4
                  • vinicity
                    vinicity F last edited by

                    The crash bug in Señorita Spaceworm’s Sensible Word Game has now been fixed. Please download the latest version once it is no longer pending.

                    Download ID: 9XV23MND5C

                    1 Reply Last reply Reply Quote 2
                    • vinicity
                      vinicity F last edited by

                      @Richard
                      I really like your game, but it feels a bit too easy at times. Maybe if the speed would increase slightly over time, it would be more of a challenge?

                      I also feel like the distribution of pieces could improve a bit. I haven’t looked in the code so I’m not sure how you do it now, but perhaps something similar to the 7-bag randomiser used in most versions of Tetris?

                      https://tetris.fandom.com/wiki/Random_Generator

                      R 1 Reply Last reply Reply Quote 1
                      • pianofire
                        pianofire Fuze Team last edited by

                        35W33MNDXR - "One Button's adventure 4" by Isaac(age 12)yes I've had a Bday
                        5GMH2MND5M - "Five Senses" by Richard
                        V7X63MNDSG - "Echolocation" by Melon Kid
                        9XV23MND5C - "SSW's Sensible Word Game" by Vinicity
                        91TL3MNDXH - "S.E.N.S.E" by AndyG85
                        L7C63MND5U - "senseofdirection" by WALDRON
                        7LC63MNDNZ - "Treasure of the Blind Cave" by Ebrit/Spider
                        SLG63MNDHB - "Scents and Sensibility" by DaddyJDM

                        1 Reply Last reply Reply Quote 5
                        • R
                          Richard F @vinicity last edited by

                          @vinicity glad to hear you like it.
                          I agree it can be too easy I was going to make the speed gradually increase. I got as far as a level variable and an array of different speeds for the levels, but ran out of time to implement it before the game jam so left it at a single speed.
                          There is a bias for senses over sensors in the block generation but nothing to ensure an even distribution, just a reliance on the RNG to balance it out, so more like Gameboy Tetris than modern Tetris.
                          I might go back to it one day.

                          vinicity 1 Reply Last reply Reply Quote 2
                          • vinicity
                            vinicity F @Richard last edited by

                            @richard Cool! If you release a new version, I’ll make sure to feature it in a future high score challenge!

                            1 Reply Last reply Reply Quote 1
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