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    Star Wars scroller (with music)

    Work In Progress
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    • N
      Nisse5 F last edited by

      Here's a Star Wars-style scroller that I'm working on.

      It's basically a merger of my MML parser and some ideas regarding text manipulation.

      My MML parser now supports tremolo and trills, which I used when I adapted John Williams' music to the 16 channels in FUZE4.

      1 Reply Last reply Reply Quote 14
      • SteveZX81
        SteveZX81 F last edited by

        I love it!! Fantastic work.

        1 Reply Last reply Reply Quote 0
        • pianofire
          pianofire Fuze Team last edited by

          This is just awesome work!

          1 Reply Last reply Reply Quote 0
          • Dave
            Dave Fuze Team last edited by

            Woooooowwww!!

            1 Reply Last reply Reply Quote 0
            • Jongjungbu
              Jongjungbu F last edited by

              This. Is. Awesome!

              1 Reply Last reply Reply Quote 1
              • A
                Ancientspark F last edited by MikeDX

                BLOWN AWAY! LITERALLY!

                The Force is STRONG with this one...

                1 Reply Last reply Reply Quote 0
                • Electric Dreams
                  Electric Dreams F last edited by

                  Very Nice Work @Nisse5 !
                  I have done an equivalent code for the introduction of the game I working on for years.

                  spikey 1 Reply Last reply Reply Quote 4
                  • spikey
                    spikey F @Electric Dreams last edited by spikey

                    @Electric-Dreams said in Star Wars scroller (with music):

                    Very Nice Work @Nisse5 !
                    I have done an equivalent code for the introduction of the game I working on for years.

                    I like the border of the paper, how its moving. On what system and dev environment did you do this?

                    Electric Dreams 1 Reply Last reply Reply Quote 0
                    • spikey
                      spikey F last edited by

                      @Nisse5 Very inspiring. How did you lay down the letters? I was looking at the scale functions, but could not find a way to do unproportional sizing with sprites.

                      N 1 Reply Last reply Reply Quote 0
                      • N
                        Nisse5 F @spikey last edited by

                        @spikey said in Star Wars scroller (with music):

                        @Nisse5 Very inspiring. How did you lay down the letters? I was looking at the scale functions, but could not find a way to do unproportional sizing with sprites.

                        I write how I do it in the scroller itself. That's the only API I'm using.

                        1 Reply Last reply Reply Quote 0
                        • spikey
                          spikey F last edited by

                          ¯_(ツ)_/¯ got it. Thanks. Thats a workaround for 3D object-textures! yay

                          1 Reply Last reply Reply Quote 0
                          • Electric Dreams
                            Electric Dreams F @spikey last edited by

                            @spikey said in Star Wars scroller (with music):

                            @Electric-Dreams said in Star Wars scroller (with music):

                            Very Nice Work @Nisse5 !
                            I have done an equivalent code for the introduction of the game I working on for years.

                            I like the border of the paper, how its moving. On what system and dev environment did you do this?

                            It is coded in Love2D (Lua) on PC.
                            If you want to try the game : Journey - The Sleeping King
                            It is always in WIP

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