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    Hmmm a single player tails game

    Work In Progress
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    • waldron
      waldron F @waldron last edited by

      This post is deleted!
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      • waldron
        waldron F last edited by

        2 major elements i need to learn or need help with is to make moving platforms and loop the loops

        1. moving sprite with collision (can be stood on)
        2. curved collision.
          these will also help with my other game ;)
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        • waldron
          waldron F last edited by

          Still needs work need to make it thinner and maybe add an exhaust

          1 Reply Last reply Reply Quote 3
          • plarpco
            plarpco last edited by

            @waldron, your art is on point. How long does it take you to make those sprites?

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            • waldron
              waldron F last edited by

              Thanks man, Without distractions probably would take me a couple of hrs ...haha

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              • waldron
                waldron F last edited by

                Walk run still a way to go but getting there

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                • waldron
                  waldron F last edited by pianofire

                  I realise this is way above my skill but something I need to address in future,
                  Is this possible on the current build of fuze ? Loop the loops using loadmap()
                  Effectively i'll need to layer one side of the loop and when (if) my character reaches the top it need to switch to another layer to hit the other side of the loop.
                  Would also help me in other projects just want to know is it possible if so I can start to build some code for it.

                  Dave 1 Reply Last reply Reply Quote 0
                  • Martin
                    Martin Fuze Team last edited by

                    Sorry chap - i saw this on Twitter and I only now realise what you're asking! Unfortunately I don't know how layers work in the map editor. Maybe @Dave can help?

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                    • Dave
                      Dave Fuze Team @waldron last edited by

                      @waldron Apologies for the delay dude. I've been quite busy these last couple days and haven't been able to dedicate as much to helping people as I'd like! I've sent you a message as this pertains to the previous examples I sent over.

                      waldron 1 Reply Last reply Reply Quote 0
                      • waldron
                        waldron F @Dave last edited by

                        @Dave no problem man its that time of year

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