Introduce Yourself
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Hello All,
My name is Andy and I just found out about Fuze a couple of days ago and I am already hooked. I have a few nephews that have shown interest in programming and they each have a switch. Hopefully things workout to where they want to pursue learning to code using Fuze. Even if they don't stick with it, I feel like this is a good group to learn from to further my skills.I am currently a web developer but my first language was QBasic back in the late 90s with my uncle.
I do have a few personal projects planned, but my main goal is to help educate.
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My name is Ryan. I am a 16 year old from Romania. For the past year or so i’ve been getting more into game making.
I know how to make basic programs in c++ from school. I’ve only made a game in Scratch last year for a project contest and people seemed to really like it . Since then i really wanted to start making games and such but found it ... scary .
A few weeks ago my c++ teacher told me about fuze and asked me to participate in a game making marathon. Of course i was reluctant but after watching a few tutorials and reading the documentation i was genuinely surprised at how easy to understand it was. I still have a ways to go, i am not very proficient with this , but i think i’ll get there .
A few facts about me :
- I’ve been doing digital art and graphics for 4 years, coding is so much harder than that, but oh so much more rewarding.
- I am a cat person . I have a very black, dumb and tiny cat named Luna, god bless her.
- I watch way more youtube than i should.
- That game marathon is gonna be the end of me , i am probably gonna be barely functional by the end of it
- My first game was about recycling.
- I can’t really top a game that has a dog that recycles .
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Hello. A quick intro and bio from me.
Back in the dawn of time, (1984) I was gifted a Vic 20. I spent many enjoyable years making awful games in the awful BASIC implementation Commodore had. For all it's failings it helped me fall in love with coding.
Over the years I owned various machines and used lots of languages. Eventually, I ended up programming at a medical publisher in the very early 1990s. I wrote internal tools in bad C. "Interactive" product slide shows and slightly better Pascal. Eventually, I helped code converters to take our internal SGML application data for medical journal publications and spit out HTML for the early WWW. This whole experience taught me that coding wasn't my career. So I quit.
I dabbled in various PC languages. Generally, versions of BASIC as I love it. After a while, I found the Fuze Pi bundle. I loved the look of the red cased beast and bought it. My first Pi. I wrote some still things in the old Fuze BASIC and really enjoyed myself. When the switch version was announced I promised myself I'd buy a copy and eventually did.
That's where I am now.
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Hello, I'm Ale, 30 from Italy.
I always been interested in coding but unfortunately got pushed in the wrong school.
In the last year I've tried to learn the basic.
I did little bit of python, c#, JavaScript and unity's tutorial.
Unfortunately I don't have a lot of time so can't always be at the PC to practice.
I'm not found of phone's app.
With fuze I can finally practice on the go.
For now Im almost done to do the game tutorial, some part are still hard to understand immediately but I'm taking my time, I'm really enjoying it.
Also this community seems really friendly
So I hope I can learn a lot from itThank you for reading
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I'm Square Mezzmer, a developer from north outer London. Yes in the dizzy heights of cheap renting a house in a village Essex are quite fruitful as a freelancer. I lied.
Most recently releasing a second game on Google Play Store. Favourite development enviroment is Unity. Still using Wings3d (a modeller) which is minimal and great fun to use.
I'm main administrator on the once malarkiful and amazing booleansoup.com and played around a lot with DIV Games Studio 1 from 2000. Also had a long history with using and documenting (a bit) BennuGD, a fork from Fenix which used the DIV Games Studio language and bettered compiler/runtime. I look forward to natty development worklogging here!
I'll help where possible.
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Hi, I'm λιεχ. I am currently working on starting my own business, I have trademarks filed, all the necessary licenses, and hopefully soon I can start production and sales because I need to recoup some of the costs... I like to create things...
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Hi.
I've been watching this forum for a while and have watched the tutorials but only actually purchased Fuze4NS today.Other than some experience with rpg maker I have no experience with game design or coding.
I'm looking forward to having a go.
Thanks.
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Hi everyone,
I bought fuze after Christmas in order to get back into coding - I learned the basics of Java/ Android programming a year ago, but I couldn't really keep motivated...
So I thought I'd give it a go again with fuze, and I really don't regret it! I'm still at the tutorials, but I'm almost ready to start writing my own stuff. Having lots of ideas so motivation shouldn't be a problem this time.
Btw, I really appreciate the work of the fuze team, with all the improvements you are planning. Considering you are a rather small group of people, I reckon all of this can be stressful at times. -
Hi All!
I'm Paul and I run SwitchedOn - a YouTube channel dedicated to the Nintendo Switch.
I grew up in the 80s with computers, after some home TV systems, I got an Atari 800XL where I dabbled with BASIC before moving on the C64 and then owned more or less every system released since!
I always wanted to be a game creator and have tried so many times over the years to finally crack it, from BASIC and Pascal at college, to Dark Basic, C++, Unity etc - but for one reason or another could never quite stick with it.
So when the guys at Fuze reached out earlier this week and asked if I wanted to take a look at Fuze4, I was massively excited to give it a go. I've spent a week with it and had a play around and its really impressive. So I've decided to create a weekly series on the channel dedicated to Fuze and to try and make a full game from pretty much scratch and hopefully get more people into it.
If you want to check it out or subscribe (please!) then the first video has just gone up;
I look forward to getting integrated into this community - you all seem really friendly and helpful!
Any questions, please let me know :)
Thanks!
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Hello! I am a retired software engineer/developer. I've been programming since the 80s (COBOL, PASCAL, C, C++) and retired at the end of 2017 so I've programmed in every major language (I think) and have worked on enterprise systems as well as software for non-profits.
I saw @SwitchedOn 's video (I've been a subscriber for some time) and thought I would join the community and see what I can make. I hate doing the graphical side of things but it looks like there is quite a few assets available for use.I'd really like to make a Science Fiction RPG with turn-based combat...
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Hi,
I'm Mario, Software Engineer from Berlin, Germany, passionate about code, people, and innovation.
Loving the community and the Fuze 😍!
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I am David from Germany and I make an apprenticeship as a Systemsintegrator.I am very interested in interpretor building an operating systems and not so on game design but it is also very cool.I am programming the best in python.
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I just realized that I’ve never introduced myself.
My name is Ben I am currently in 11th grade. I love programming. I’m learning c# in school but I like Fuze much better. Ever since I’ve joined fuze I have been really surprised by how fast I learn compared to other programming languages. -
I'm Jonathan.
i am 21 years old. My first language i ever learned was Processing. I've been programming for just over a year now. i learned how to program in Processing from a guy named Daniel Shiffman who runs the channel called "The Coding Train" on youtube. Later, I joined Udemy.com and learned how to code with Unity using C#.Let me tell you where i first got my inspiration from to code. It was minecraft. Yes, minecraft made me want to code. Back when the xbox one released, i got my first xbox 360. I played minecraft non stop after i got it. I came across this ore called redstone one day in survival. I looked up what it was for and realized people have been making computers with this. Building them from scratch all the way down to the basic logic gates. After a few years, i was finally able to remember enough from all those youtube videos to create my own redstone computer. I have made well over 30 of them, but my favorite part was not building them, it was programming them. Of course, programming them was using the machine language, binary or hexadecimal. If you want to see some of what i mean, i do have a youtube channel that has some of my projects on it. If you do look me up, BTM II was my last "completed" project. Completed being it works how i want but i want to add more to it.
https://www.youtube.com/channel/UCyFEPZ7lxLcmcUMjXstuycA
Back around April of last year, i finally bought my first computer to start really programming on it instead of using my phone. I've been loving programming ever since and been looking for a community that i would love to be a part of. I think i may have found it.
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Hi,
My name is Hector and i'm french. I love making simple games on my free time, and i'd like it to become my profession. I own a nintendo switch and when I saw fuze on the eshop, I immediately bought it. I think it's such an amazing platform for beginning programmers, and I don't understand why doesn't everyone talk about it. (sorry if my english is not perfect) -
Hello, im Darren.
I started programming in basic and typing out pages of listings from magazines with an Amstrad CPC 464 many years ago. I then used YABASIC on a PS2 very briefly when that came out. I have never really finished making a game, but with FUZE4NS and with so many tutorials available i'm hoping to have my first finished game within the next few days. -
Hi, Andrew here. I took my 7 year old daughter to a FUZE workshop yesterday and hung around to see what it was all about. We both really loved it and look forward to learning a bit more here. I have a bit of experience in HTML and working with audio software development in MAX/MSP but really want to learn more about coding for games. We're both big fans of retro gaming and we're planning to both learn FUZE to create our own some day!
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Hi, my name’s Andy, 34, I downloaded FUZE about three weeks ago and have been loving it so far! I started out programming little BASIC games on my ZX - I loved what it could do graphically but was always frustrated it didn’t have more power, as whenever I got seriously into a game, slowdown would make it unplayable. So I’m delighted I can revisit this.
More recently I made some Dizzy games with the excellent DizzyAGE engine (including a Father Ted themed one). The language is a little different, but lots of fun to play with.
As I’m something of a control freak I only plan to make games with graphics I can draw myself - so expect some old-skool looking things coming soon! I’m currently working on a remake of an old ZX RPG with randomly generated maps - so far so good, and I really hope I can finish it without getting too stuck!
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Hi, name's Jason. Started off with a TI-994A in the states and then moved to England and got myself an Amstrad. I eventually got into programming professionally and I've spent 20 years in the field doing non-game related development. My day-to-day coding is usually Java. But I've touched almost all of them; Basic, Forth, Haskell, C, C++, C#, Python, and my favorite which is Rust. I ran across Fuze a couple of days ago and I'm enjoying myself immensely. This is really taking me back to some of my earlier days and that moment of wonder when you create something neat and see it running in your hands for the first time.
My first program I'm working on is playing with boid flocking and I'm really excited to see if I can build from an open world, exploration concept.
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Hi, my name is Christian. I'm from Paris, France and I like programming as a hobby since my apple II plus.
I was pleased to see Fuze 4 for the Switch as it offers to code easily and have immediatly a result I find much more shiny to see and use than on a PC.