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    maelstrom half done shooter

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    • pianofire
      pianofire Fuze Team last edited by

      This is looking amazing. Are you going to share it at some point?

      1 Reply Last reply Reply Quote 0
      • xevdev
        xevdev F last edited by


        And fuel

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        • xevdev
          xevdev F last edited by

          Of course.
          I've shared the lead up to this but it ain't half finished yet but at this stage of it could spin it into- I was thinking of making a 'sinistar' like game . Would love to to know if there are any voice assets like that.
          Ie "beware I live" "run weakling"
          Cos that would be cool
          As for sharing
          Nothing pretty to look at as i didnt use sprites
          And I've spent countless hours chasing down bugs
          Cos I used global variables
          Naughty Naughty boy
          But have a play
          Control scheme at top of program
          Shared it on my I'd
          Have to look up how to do it the other way and don't know seeing its not finished if it would be passed but pirate away

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          • xevdev
            xevdev F last edited by

            Well that was a slow process I might have submitted twice
            But have a go any feedback would be nice
            And by pirate I meant share freely
            Probably should have used sprites as there is some slow down occasionally and I think it might be more so on the big screen. This is because you should see more real estate on the telly .At least I programmed it that way don't really know as misses watches too much tv ;)

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            • pianofire
              pianofire Fuze Team last edited by

              Looks and sounds great! I have no idea what I am doing. We won't publish the download code but you can if you want to.

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              • xevdev
                xevdev F last edited by

                Ok ill just look that up
                On a side note if I share to many programmes does that make it slow to enter the friends section cos mine seems slow

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                • xevdev
                  xevdev F last edited by

                  There ya go status live
                  54c43mnd94
                  All uppercase
                  Happy shooting

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                  • xevdev
                    xevdev F last edited by

                    Control scheme is at beginning of code
                    So
                    Left joystick controls
                    Left rotate left
                    Right rotate right
                    Also
                    Hold button b and left joystick controls thrusters
                    A fire's ammo
                    X almost does something
                    Thrusters will lock on when you let go of the b button
                    Press b again without using joystick to disable thrusters
                    There are some other control schemes in the code but I settled on that because it was the easiest
                    (Serendipity when I was mucking with different schemes accidentally got the lock effect and run with it) not to sure if the other schemes still work though

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                    • Dave
                      Dave Fuze Team last edited by

                      I've just played this - oh my god it's awesome.

                      I need to get the hang of the controls, it's satisfyingly difficult! Awesome use of the Gothic track by the way - really ramps up the chaos!!

                      Superb work.

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                      • xevdev
                        xevdev F last edited by

                        Yes it does as soon as I heard it it took me way back the thing was I was looking for those funny mouth noises again for my entrance effect and stummbled upon it then well i had to go back and immediately play it in the game and thankyou
                        Awesome soundtrack
                        So any chance of what I said earlier

                        Dave 1 Reply Last reply Reply Quote 0
                        • Dave
                          Dave Fuze Team @xevdev last edited by

                          @xevdev I'd love to expand the voices in Fuze and will certainly do so at some point :)

                          SteveZX81 1 Reply Last reply Reply Quote 1
                          • SteveZX81
                            SteveZX81 F @Dave last edited by

                            @Dave said in maelstrom half done shooter:

                            @xevdev I'd love to expand the voices in Fuze and will certainly do so at some point :)

                            Yes more good sounds and less farting ones please mate ;)

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