With Fuze can I code to load own external resources in game?
-
Such as for example
[code]
Type_Text_1 = keyboard_string();
variable_song_1 = load_song_from_flash_drive_connected_to_Nintendo_Switch(Type_Text_1);
sound_1_is = variable_song_1;
[/code]? -
@Miami-Heat-Lover The short answer is "No".
The longer answer is that we are constrained by what Nintendo will allow us to do on their platform.