4 player "Carnival" Shooting Gallery
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Was hoping to finish this over the last couple of days but sadly again I stumbled and am struggling but so so close to finishing it.
Just cannot get the targets to reset. was going to give up but am going to attack it tomorrow from a new direction.
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What you have made here is just fantastic. I seem to remember playing a version of this way back in the mists of time on my uncles Commodore VIC-20. I loved it then and I love what I am seeing here in your video.
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Looking forward to taking this for a spin Steve! If you reach the point of no return then let me know because I'll spend some time helping you sort this rather than see it getting completely stuck
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I see I haven't yet replied to this topic, even though I've been following it and I'm looking forward to play it. It looks fun :)
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Thanks, its currently in pending so perhaps sometime today or tomorrow it'll be available to play ..and mock ;)
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Game is now live, the code is: MU463MND9D
Its a long long way from polished and lots of the code/functions are quite poor and could be far shorter and much neater.
I did enjoy working on it most of the time but after it got to a certain size, my brain was spinning and I kept forgetting what things were, so its lacking certain things that I would have liked to add and it's most probably got bugs but hey. you might get two mins fun out of it. -
Really nice, thanks for sharing :) works as advertised ;)
Ok, so now the mocking :P
I added the following code at the very start, just to prevent me from accidentally closing the game right after starting it (loading takes a while and I was too impatient):textSize(100) printAt(7, 3, "loading...") update()
EDIT: After playing it a little more, I can still say it is a really nice game! I feel like you know best what you want to improve, so I think I'm telling nothing new if I say I hoped to fire my last bullet to get more bullets, but it directly ended the game in stead :)
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Thanks and yes Martin also spotted that.
v1.3 has been submitted with two changes1 - loading message (thanks PB__)
2 - the game now ends AFTER your last shot hits, not when its fired (thanks Martin) -
I just reshared the game and it is in pending again. at the request of the fuze guys (and I fully understand why) I have changed the duck,rabbit,owl graphics so they are different from the arcade game.
Quite frankly I have mixed feelings, whilst I totally understand and support their decision. the game with different graphics seems to lack the feel of the original. it's just not quite the same.
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Is it an arcade machine game? I assumed your game was a digital interperation of the actual shooting game ppl play at carnivals tbh (which I would not expect to have any copyright)
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Yeah its an arcade game that came out I believe in 1982.
Not sure if I can post youtube links but I'll try.
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@SteveZX81 ah ye, ye I totally get it now.
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v1.41 now live. just a minor fix.
I used my Switch docked 99% of the time but when the wife played it in handheld last night, I saw that the loading messsage didn't display right. -
For any of my Switch friends, I've shared the original graphics version. I will not submit it but it is there for any of my friends to grab and in my opinion it is far better then the changed version.