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    Opinions wanted on picking a project.

    General Discussion
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    • SteveZX81
      SteveZX81 F last edited by SteveZX81

      This post is deleted!
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      • M
        Maxwello F last edited by Maxwello

        For you Steve. Having completed atleast one of the former, I think the latter.

        SteveZX81 1 Reply Last reply Reply Quote 1
        • SteveZX81
          SteveZX81 F @Maxwello last edited by

          @Maxwello said in Opinions wanted on picking a project.:

          For you Steve. Having completed atleast one of the former, I think the latter.

          I really want to and I have an idea, but I'm scared. haha

          1 Reply Last reply Reply Quote 1
          • DomDom
            DomDom F last edited by

            Do something easy and let it grow organically. You'll get plenty of inspiration as you progress.

            1 Reply Last reply Reply Quote 3
            • waldron
              waldron F last edited by

              iv got about 8 projects on the go so each time i learn something new il implement it in the others,
              not bothered about finishing anything yet as im still learning and want to explore different genres
              still feel like iv not even scratched the surface of possibilities

              1 Reply Last reply Reply Quote 5
              • xevdev
                xevdev F last edited by

                I started maelstrom from asteroids. Didn't even finish at asteroids when I thought it would be cool to have a big player field , so I did that. Wouldn't it be cool if the asteroids bounced off each other , so I stumbled on that but got there in the end.
                I learnt stuff all the way. Now isn't that cool.
                I like tank games there fun.

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                • S
                  Something last edited by

                  I would say the best way is to start with something small and simple, probably a clone of an existing game because you know what already works, as failing to complete multiple projects in a row can be a bit demoralising. But I say that as a hypocrite who has to make weird changes that multiply the complexity for no good reason and hasn't been able to finish a project as a result.

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