Tech specs? Max program size, max savefile size, etc..
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Max array size, max number of arrays of that size etc etc. I have a crazy idea that might just work, but it depends on stuff like this...
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I can't speak for the Fuze team, I'm just a visitor here. But I can share my perspective on this:
They have mentioned that they are working on improving array performance for the next update. So I imagine that the timing for giving out limits on arrays might not be ideal at the moment.
Do you have any idea how large the arrays needs to be? In current Fuze it also matters much for performance how many dimensions your array has.
When it comes to things like max program size, that might very well depend on what the program does. I've written a game of about 4000 lines of code, and it still runs fine. I know there are some small visual bugs in the editor if your code has a thousand lines or more (the line counter doesn't scale up) and this is more visible at 10.000 lines, but I think it's more depending on what your code does than the number of lines when it comes to what Fuze can cope with. If you don't have Fuze and want to know what Fuze is capable of, they did announce a FUZE Player that is on the pipeline, it would allow you to check out what FUZE can do without buying it. So you could consider waiting for that..
For save-file size, I've heard that there are limits to the amount of data you can write in one go, but I have no idea what the maximum total size is if you write and read data in chunks.
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Love crazy.
Maximum 3d objects displable 15^3. 3375 ?
Maximum save file? At least 2 meg from what @pianofire said to my query somewhere. -
Fair enough, I’m in no hurry :)