The Diz is back in town! (They were asking if he was still around; where he was, where he could be found!)
By which of course, I mean Tycoon Dizzy has been fixed following the update. Thanks again to all who helped! I’ve also taken on board some of the feedback and have made some improvements: among others, there’s now a rope to use on the croc so you only have to brave the jaws once, and it’s now more obvious where to use the pickaxe.
The code is NRZXVMNDXH. I’ve also recorded a play-through for anyone who’s interested but doesn’t have time (just search “tycoon dizzy!” If the link doesn’t work!).
I think there’s still some work to do before this can make the showcase (code needs tidying up quite massively, and it needs a reset feature) but this hasn’t been possible because - second bit of news - our daughter was born on Monday! A beautiful healthy girl :D.
So I’m afraid this is my semi-retirement. I hope to make it back for some game jams, just to be watching, but for the most part I need to say goodbye for the time being. I’m so happy I was able to do what I set out to with this game! I will also update my Dizzy 4 Fuze program, because I’m hoping this isn’t the end of Dizzy on the Switch!