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    Twin Stick Shooter 'Fuzeotron'

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    • SteveZX81
      SteveZX81 F last edited by

      Fuzeotron 1.22 now live (same code)

      changes:
      1: otto spawning too fast after you've been killed now fixed.

      1 Reply Last reply Reply Quote 3
      • Jonboy
        Jonboy Fuze Team last edited by

        So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

        SteveZX81 1 Reply Last reply Reply Quote 3
        • spikey
          spikey F last edited by spikey

          that thread, heats up now ;-) Eugene Jarvis Interview in 2017

          1 Reply Last reply Reply Quote 0
          • SteveZX81
            SteveZX81 F @Jonboy last edited by

            @Jonboy said in Twin Stick Shooter 'Fuzeotron':

            So, got me a step closer to Mr Jarvis. Watch this space Mr Steve, watch this space...

            Nooo.. don't do it!

            1 Reply Last reply Reply Quote 0
            • SteveZX81
              SteveZX81 F last edited by

              New intro for 1.23 has two info pages

              1 Reply Last reply Reply Quote 4
              • SteveZX81
                SteveZX81 F last edited by SteveZX81

                One little addition coming in 1.3 soon, you can use Otto to kill the otherwise invincible Recognisers (and get some good bonus points too)

                Thanks to waldron for the idea!

                I just need to find a meatier sound effect for the kills.

                1 Reply Last reply Reply Quote 3
                • waldron
                  waldron F last edited by waldron

                  ooohhh just as i imagined it brilliant !...27 lives XD

                  1 Reply Last reply Reply Quote 2
                  • SteveZX81
                    SteveZX81 F last edited by SteveZX81

                    Fuzeotron 1.3 (hopefully final edition) is now live.

                    1.3 has an Orange logo for the game image, so that's how you know if you have the latest.
                    f13.png

                    1.3 has the following features/updates

                    1 - Enemies are counted as killed if you hit them (idea from Martin)
                    2 - menu changed and 2nd info page added
                    3 - proximity mines added on level 25
                    4 - boss firing has a pause while you respawn (idea again from Martin)
                    5 - otto now destroys the recognisers when chasing you, you can use this to get lots of bonus points. (idea from waldron)

                    I hope you have fun! ( download code: MXK7Q2X76D )

                    1 Reply Last reply Reply Quote 4
                    • waldron
                      waldron F last edited by

                      So is this finished now? can i finally share with you my other idea..... jk jk look forward to playing this later :)

                      SteveZX81 1 Reply Last reply Reply Quote 2
                      • SteveZX81
                        SteveZX81 F @waldron last edited by

                        @waldron said in Twin Stick Shooter 'Fuzeotron':

                        So is this finished now? can i finally share with you my other idea..... jk jk look forward to playing this later :)

                        I hope so, sick of seeing it and I have other things I want to do. Hopefully this wont have any issues and I can then do the alternate graphics version.

                        1 Reply Last reply Reply Quote 3
                        • SteveZX81
                          SteveZX81 F last edited by

                          A little update!

                          Thanks to our great @pianofire we now have Fuzeotron LNGSE up and working. (the last patch kind of broke the game)

                          id code is: D8A63MND9D

                          FuzeotronLNGSE (Let's Not Get Sued Edition) same as the original Fuzeotron but with alternate graphics for the enemies (drawn expertly by our very own @waldron )

                          Hope you enjoy it.

                          1 Reply Last reply Reply Quote 10
                          • CasualTie5
                            CasualTie5 F last edited by

                            Have to appreciate the work to fix this game's patch issues! And "Let's not get sued edition", brilliant :D
                            This gem might resurface in an unspecified arena thread some time later 👀😁

                            1 Reply Last reply Reply Quote 5
                            • Jonboy
                              Jonboy Fuze Team last edited by

                              This one is outrageous! Well done to all involved, but to Steve even more so of course.

                              1 Reply Last reply Reply Quote 4
                              • SteveZX81
                                SteveZX81 F last edited by

                                Tiny update for anyone that still plays this, version 1.33 has now been submitted and it fixes a very annoying bug (otto spawn timer was not reset correctly after game over when playing a new game.)

                                it's pending but will be up in a few hours.

                                1 Reply Last reply Reply Quote 6
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