Missiles WIP
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Unfortunately with the way the missiles move and the speed there going the trails can be coming out at an angle and have gaps between the smoke trail sprites
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What a cracking game! I love it!
My high score is 15!
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Polished game, I'm impressed!
Besides, I love the font you used (especially ever since I played The Touryst, if anyone knows that game) -
What would you rather see next?
An update for missiles
Or
A new missiles local multiplayer battle game -
An update :)
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Multiplayer!
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update and multiplayer. lol
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Or
Easy mode -
This is very fun! I don't think I've been able to score higher than 7? (once the second missile species appears) But the radar views are very helpful! Good job!
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I guess I’ll start with an update and then move to a new game if I feel like it
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Ya know I’ll probably just work on something else lol
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@LinkCraft That’s what I do. No judgment here. 😉
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Missiles update coming soon more polish and comments.
Mainly for fuze player -
Also is the game too hard? because it seems everyone gets low scores and I’m over here getting around 25 every time.
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It is pretty hard but that is not necessarily a bad thing. My hi-score is 17
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@LinkCraft said in Missiles WIP:
Also is the game too hard? because it seems everyone gets low scores and I’m over here getting around 25 every time.
Hard? yes, too hard. nope!
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Too hard? Yep! Lol 😉
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1.1.1 pending
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Words High score have been changed to Best score
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Screen fades white and then fades undo the game when A is pressed
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Music slows down after hit by a missile
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Comments in code
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My username is always in the bottom left corner
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Added a new song for the title screen (song is by Dave of course)
Note: this update will reset your best score save data
Also can someone tell me if this is fuze player ready or if changes need to be made?
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I've just had a go @LinkCraft and it looks fantastic. Definitely one for the showcase eventually. The music slowdown is such a nice touch!
The one thing I might ask if you have the time for, is a couple of lines of instructional text. Perhaps telling the player to follow the yellow circles to find coins.
A loading screen (can be as minimal as you like) would also go a long way, since loading the audio assets takes a little time.
Amazing work dude.
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Cool I was thinking of adding a instruction/ loading screen