Fuze Player reviews!


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  • Fuze Team

    Pretty fair review I thought


  • F

    Sure. I had a feeling he had only tried a few of the games before putting the video together, though.


  • Fuze Team

    Yes me too. He needs to try Super Laser Blast that's for sure


  • F

    ouch.png

    Ouch.. that hurts.


  • Fuze Team

    Well people are entitled to their opinion and in this case they are wrong



  • Couldn't help but feel a tiny gut-punch when he said "some of the games are rubbish" hahaha! But I do get it - by the standard of something you're paying money for, it's probably a fair expectation to set. (Of course, that shouldn't be the main focus.) I'm still delighted that a game I've made is available for public download! @SteveZX81 - just saw your post - if they also don't like Super Laser Blast, I wouldn't trust that they're the best judge!


  • Fuze Team

    Of course if they think that they could do better they only have to buy the full version and show us


  • F

    YouTube commentators are the worst. I wrote him/her a reply saying that that kind of disrespectful language is not OK.


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    Number 1 rule of youtube: Never Read The Comments!


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    Yeah, I used to have a Firefox add-on installed that hid all YouTube comments that didn't use capital letters at the start of sentences, correct punctuation, etc.That actually made the comments section quite readable.


  • F

    @AndyG1985 I also think that's why people are harsh about it; the player is marketed as a place to play games, so people have their expectations.
    And there shouldn't be a debate about whether calling a piece of creation 'rubbish' is ok - people can say it's not worth it, but 'rubbish' is literally the most arrogant, offensive and destructive term one could use


  • Fuze Team

    And honestly, sure they are entitled to their opinion (provided they voice it in a respectful manner), but I'm also entitled to respectfully disagree and in this case I would suggest that @SteveZX81 's games are some of the best on the platform, brilliantly capturing the essence of arcade games. But then that's the kind of game that I like and it doesn't mean that anyone else's games are any the less brilliant for it.



  • @CasualTie5 A question of semantics, I guess. It doesn't sound quite as bad to me. But I didn't mean for a second to imply that I think anybody else's game is rubbish! If it's possible to be objective, I think my own game Parasail Pat is the poorest offering - but I'm also really happy with it and wouldn't change anything about it.


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    @AndyG1985 no worries, I was definetely not talking about you, rather YouTube culture in general. Got a bit heated there, but I really dislike the whole thing when people try to judge subjective things as if they were objective


  • Fuze Team


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    @SteveZX81 That's ludicrous. Fuzeotron is one of the best games made in Fuze. Sounds like this guy just might not like the genre and is blaming the game


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    @Retrocade_media as well as fruitopia i like both very much.


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    Nice to see though, that even though that commenter trashed some of the games, he liked others. He put genial chess in the ‘not worth playing or even mentioning by name’ pile, while the reviewer said it was possibly worth getting for genial chess alone! So the variety seems to be doing some good :)

    I have a criticism, and it’s one that can be made more broadly about the things I’ve seen made with Fuze, and it’s that loads of stuff is just too hard! Like ‘game over in 2 seconds’ hard. Apparently it’s common for amateur-developed games that are developer-playtested to be too hard because we spend so much time playing while testing and tweaking the difficulty up when it gets too easy for us. And we know exactly how to play and all the secrets. It’s offputting for newcomers..



  • Unfortunately I think some people may feel like they have the right to criticize a product they pay for (even if it's one dollar), and probably not even realize the impact of their words on the creators. Of course this is not fair, because the games that made it to the player are absolutely awesome. But at the same time I can't blame them, because their context and perspective is very different. I mean, just think about all the critical feedback that FUZE has received over time. Consumers are spoiled.

    Personally I do hope that the FUZE Player reaches a wider audience, but unfortunately that will probably mean that there will be more negative comments as well. On top of that, the people who enjoyed a game may be less likely to leave a comment than people who are annoyed by something.

    It's very natural to feel bad when a random person says that your creation is rubbish, but that should never be a reason for you to be any less proud. Every single game that made it to the player is a creation that someone put a lot of work in. All are people who have put in the effort to learn the FUZE language, and then also complete a project in that language. To do that in your free time, requires a mindset that many don't have. And you should be proud of it, no matter what people say about it.

    We can't choose what people say about our creations, when we put them out there. But we can choose how we deal with that. When I initially shared Patience Solitaire, someone (not mentioning names here) basically said: "I detest your code" (not those exact words, but I don't want to give too much context and it captures the essence of it). I definitely was offended by it, and in part he gave criticism that was simply not true or sometimes very subjective.

    However, he also pointed at some parts in my code that could definitely be improved. So I also took it as an opportunity that this person cared enough about my creation to roast it, to improve what I created.

    And I think that is a good lesson to learn in life overall. Since there are plenty of negative people out there that we may bump into once in a while. It's not worth to loose our confidence or pride when someone is negative while being only partially right. Don't let negative words bring you down, while the writer of them doesn't even remember writing them. And still, it might be an opportunity to learn. Not by just doing what the critics say (that's not a good idea), but they might also help you see things that you didn't see yourself. And that you might want to improve yourself now that you are aware of it..


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