Reversi / Revised / REVERSED
-
As part of Game Jam 9 I created a game called Reversi. Besides renaming the game (first to "Revised" then to "Reversed"), I've also made some other improvements:
- You can pick which player(s) are AI and which are human. You can also configure the AI to look a few turns ahead
- There is a menu setting to change the board sizes, width and height can be changed independently between 2 and 50.
- Some visual improvements to the game
The game is approved and live with Game ID
62263MND1ZNE667MND1ZThe orange color in the screenshot was introduced in version 1.0.1 (Februari 6th 2021)
-
I've shared an update as version
1.0.1
:- Several tweaks to the AI to make it stronger, especially if the AI depth is configured to be higher than 0. (so in version 1.0.1, an ai depth of 1 makes the game actually harder in stead of easier 🙄)
- The orange theme is now in the code
- Improved the fireworks slightly
-
After the Fuze 3.0.0 release I've made some changes to make this game compatible, but I hadn't posted on the forum about it yet. I've also changed the name again, this time it's called "
Reversed
" and it has download codeNE667MND1Z
(it is already live)Some of the additional changes up to the 1.2 release:
- The game can now also show how much time each player has spend on their turn (this way you could challenge each other for beating the AI with the same settings in the shortest amount of time)
- You can choose the goal of the game (getting the most disks or getting the least disks. The AI will adapt to this setting, but the AI is better finetuned for the 'most disks' setting, so winning with the opposite goal might be slightly easier)
- Volume sliders for effects and music
- Layout of the menu has been improved for scalability
- Several subtitle visual improvements have been made
- Some performance improvements have been made as well
Any feedback is welcome of course.
-
Sounds like a great update!