Weekly High Score Challenge #36
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It seems my previous playthrough was actually quite a good score, i had troubles improving my own score but i managed to get 12933 and do it and even while recording.
Here are some extra tips...
General:
- Try to clear stages if they are clearable it will give extra score boosts
- Dying gives score penalties (score will be reduced) try to not die
Invaders:
- each enemy type produce different scores, the top ones giving bigger scores
- hide behind the asteroids
Breakout:
- Use A To speed up your paddle
- try following the ball with your paddle
- the ball speed increases with each hit, try to keep a fast ball for as long as possible perhaps try to get on top using the sides. If you lose a fast ball it will take some time for the ball to speed up again and you'll hit less blocks
- hitting the ball with the sides of the paddle returns the ball in the same direction it came from with a random angle. However hit it too low on the paddle and the ball bounces of your paddle into the abys
Toady:
- Collect the fruit Lemons, oranges and the cherry's give extra score. The cherries gives highest scores
- don't hit the sides or you die as well
Bubble buster:
- try to clear as many rounds as you can, big scores you can get in this game then. however being touched by a bubble gives big score penatly as well
- try to hit mulitple (split up balls) in same "'ball bounce" (check my video to see what i mean
- if you get hit by a bubbles you temporary can not shoot .. losing time to hit extra bubbles
Snakey:
- It is absolutly vital you do not die in this game, the bigger your snake is the bigger score you get for eating a food. If you die you most probably can not reach same length again and never attain highest scores
Tetris:
- Use B to drop blocks faster
Block Stacker:
- Bars that have become bigger give more points but they also require more bullets to shoot to push them back
- It's possible to hit 2 bars at the same time but it's hard to position yourself like this but if you attain it don't forget to hit the other side as well it's easy 4 blocks for cost of half the bullets you'd normally need (if all blocks are equal length)
- When there are 5 bars or less on the screen, bars increase less frequent so you can easier finish the stages
Faster Dave:
- When you are on ladders enemies can not hurt you except the top enemy
- Collect the one extra orb which is not really needed to finish the stage it'll give some extra points
- points increase per ball collected until you finish the current level
- you jump over enemies standing still but its easier when you do it when moving
- orbs can be grabbed while climbing ladders.
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Very polished collection @joyrider3774, I really like the animation when you hit a brick in Breakout. My current high score is 10979.
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@Dinocoder thanks, it (along with enemy starting animation in invaders and same for briks in breakout) is done using Tween functions see
https://www.youtube.com/watch?v=Fy0aCDmgnxg <- what tweening can accomplish https://www.youtube.com/watch?v=mr5xkf6zSzk <- the maths (it's very simple)
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Cool, I'll have to check those videos out.
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Very impressive game. My best so far is 13801.
![0_1620850439803_78bf2352-14e2-4855-a5bd-6b2135a1313b-image.png](Uploading 100%) -
6131 at the first attempt
7455 at the second -
8583! Great job with your game collection! The Carousel makes for a fun marathon!
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@Richard very nice score, btw image upload is broken currently on forum but there is a workaround using imgur.com see https://fuzearena.com/forum/topic/1614/workaround-for-uploading-images-on-forum
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Currently clocking in at 8975. I'll keep trying :)
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11222! I am not doing bad this time :)
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Today I was able to get a total rounds score of 11464 :)
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I have slightly increased my score to 11377.
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Fun collection of games for sure, managed to get 11477 on the first go around. Would've been nice if block stacker showed the next piece and used a double bag, but the other games are spot on.
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8109 thanks for sharing this, these collection project is a lot a fun and shows off some interesting applications, I really have to look into.
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The results are in for High Score Challenge #36.
This is the hall of fame for Retro Time:- Richard - 13801
- joyrider3774 - 12933
- Devieus - 11477
- Gothon - 11464
- Dinocoder - 11377
- toxibunny - 11222
- vinicity - 9979
- Dave - 8975
- DaddyJDM - 8583
- spikey - 8109
- pianofire - 7455
Congratulations, Richard. Nice score indeed!
A big thank you to everyone who participated. Stay tuned for challenge #37. -
Right in the middle of the pack. I am content with that :)
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A poor showing there from me!