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    drawObjects() shouldn't fill background with black

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    • mixaal
      mixaal F last edited by

      Not sure if there's a way how to do that, but it would be so cool if drawObjects() wouldn't fill the frameBuffer with black color, or at least a way how to disable this behavior. We could first load background image or clear the framebuffer with custom color and then draw our objects and compose better graphics without the need of the textured skybox.

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