User Video tutorials
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Got myself a capture card, I'm quite new to uploading game/coding tutorials so bear with me i know i need lots more practice!.
Thought i'd try and focus more on the game side of coding and things i think would of helped me when i first joined like a capture net for new users who are maybe to shy to ask.
The game loop
If anyone would like to share there game loop set up it would be much appreciated so i can feature some more techniques.
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Hi! What's the code of The Adventures Of Jayfox? It looks very polished!
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Just submitted Adventures of Jayfox code PN373MNA2U
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@waldron I'll be tuned for this :)
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Very nice video, Waldron! I look forward to more...
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Hmmm, I'd never thought to use a struct like an enum. This is super smart!
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New video Exploring the game loop + debug display code + animation state machine.
bit of a long one but hope this helps -
You've given me some great insight on making a pause screen, which has always seemed daunting to me, thanks Waldron!
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Next video is up, this one covers the full game loop reset plus sprite creation and removal.
i will share the program in one program once done in chunks commented.
Big thanks to Dave for the sprite create/remove function which i have used for the enemy in this program.Next video will cover enemy movement and interpolate ;)
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Quick one covering the Interpolate in Fuze which i feel i haven't even scratched the surface of in terms of it application and fully understanding it myself but i hope this helps ease people into its usage, will definitely explore it further in future as well as Ai movement as i missed so much.
From my research most enemy movement is done on distance checks and there animation states plus a ton of tricks so much to cover and discover :).