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    Shooting only hits for the first or last bullet 2d space shooter

    Coding
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    • poof92
      poof92 last edited by

      Could I possibly get a simple example?

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      • Ben 2.0
        Ben 2.0 last edited by

        I could work on something that might help. Might be a couple of days though as I am focused on the Gamejam.

        1 Reply Last reply Reply Quote 1
        • poof92
          poof92 last edited by

          Ok sounds good thank you I will also continue to try some things

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          • vinicity
            vinicity F last edited by vinicity

            If you want to look at an example, check out my last game jam entry, Parker Pumpkin's 115th Dream

            Look at how I handle the array called enemies. The enemies in that game are basically bullets shot from the corners of the screen. When they fly outside the screen I use removeSprite and then remove them from the enemies array.

            https://fuzearena.com/catalogs/view/4104

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            • poof92
              poof92 last edited by

              Ok thank you I'll give it a go

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              • poof92
                poof92 last edited by

                I'm sorry I can't seem to get it to work

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                • vinicity
                  vinicity F last edited by

                  Share your code and someone can take a look at it. We are all kind of busy with the game jam right now, though...

                  poof92 1 Reply Last reply Reply Quote 0
                  • poof92
                    poof92 @vinicity last edited by

                    @vinicity my code is f1563mndsg

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                    • waldron
                      waldron F last edited by

                      Been meaning to take a look bud but been fighting for time at the moment, hang in there your be shooting enemies left right and center soon enough 😁

                      poof92 1 Reply Last reply Reply Quote 0
                      • poof92
                        poof92 @waldron last edited by

                        @waldron alright sounds good thanks a ton

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                        • waldron
                          waldron F last edited by

                          Took a look, I'v started writing out some helpful create/remove sprite functions at the top should hopefully share it tomorrow just want to make it clear for you to understand 🙂

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                          • poof92
                            poof92 last edited by

                            Awe thanks so much

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                            • poof92
                              poof92 last edited by

                              Awesome is what I meant to say lol

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                              • waldron
                                waldron F last edited by waldron

                                9gy43mnd5u
                                project: SSU-multiple sprite detection
                                Plus sprite creation/removal

                                poof92 1 Reply Last reply Reply Quote 2
                                • poof92
                                  poof92 @waldron last edited by

                                  @waldron wow this is awesome thanks so much

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                                  • Ben 2.0
                                    Ben 2.0 last edited by

                                    Sorry the demo I promised still isn't finished. I have been extra busy with school work lately so I have not had much time. If you still want it I could try to finish it by the end of the week.

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                                    • poof92
                                      poof92 last edited by

                                      Hmm the code doesn't work

                                      waldron 1 Reply Last reply Reply Quote 0
                                      • Ben 2.0
                                        Ben 2.0 last edited by

                                        Sorry @poof92, Fuze is continuing to crash my switch whenever I try to share the demo. Whenever the servers are back up and working again I will put the download code in this thread.

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                                        • waldron
                                          waldron F @poof92 last edited by

                                          @poof92 I re-shared the program the other day due to the server issues the code is now cyk73mqa2u and is now live

                                          poof92 1 Reply Last reply Reply Quote 1
                                          • poof92
                                            poof92 @waldron last edited by

                                            @waldron oh this is so cool thanks so much 😁

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