Note playing sounds rough
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Been checking out Square, Sawtooth, and Triangle waves, and they all sound rough, especially the Triangle wave, which almost doesn't sound like one. Did a comparison against these following videos to note playing at 440hz.
Test code - playNote( 0, wave, 440, 0.7, 0, 0.5)
wave = 0 through 4 (Square, Sawtooth, Triangle, Sine, Noise)
Envelope is set to 0 to maintain the audio rather than fade in and fade outTurn down volume as these are at max. You have been warned
(Square Wave)
(Sawtooth Wave)
(Triangle Wave)
(Sine Wave)Sine wave sounds incredibly close and clean, so no worries there.
Regarding the Noise wave, is the frequency matching correct on that? Just asking because I'm comparing to Petit Computer, and the Noise wave at same frequencies are off by a lot. Maybe it's PTC, but maybe not.
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@Discostew said in Note playing sounds rough:
Regarding the Noise wave, is the frequency matching correct on that? Just asking because I'm comparing to Petit Computer, and the Noise wave at same frequencies are off by a lot. Maybe it's PTC, but maybe not.
Yes, noise wave is frequency matching, which becomes very useful when the noise wave is used as a modulator.
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@Nisse5 Thanks for informing me, so then PTC must have been off all this time. Guess once I move my MML code from PTC to FUZE after I get my player working, I'll have to make some octave adjustments for that.