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    Instrument Samples

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    • mixaal
      mixaal F last edited by mixaal

      Hi,

      I started to work on something like (but much simpler) the Amiga Fast/ProTrackers. I didn't find any instrument samples in the assets library. Does anyone know how to emulate e.g. "kick drum" using playNote?

      slowtracker.jpg

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      • Electric Dreams
        Electric Dreams F last edited by

        That's a great idea.
        Especialy if we could use it in our games !!

        mixaal 1 Reply Last reply Reply Quote 1
        • mixaal
          mixaal F last edited by mixaal

          Got it :) ! Will try to do some save()/load(). The project is shared, feel free to contribute or reuse ;)

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          • mixaal
            mixaal F @Electric Dreams last edited by mixaal

            @Electric-Dreams Unfortunately it seems we can't share files across FUZE projects:

            https://fuzearena.com/forum/topic/397/how-the-open-function-works

            The option would be to copy-paste something like this slow-tracker into your code, make your music and save it. In order to do that and not waste the whole file for the music only we need to have a custom filesystem implementation on top of this file.

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            • Electric Dreams
              Electric Dreams F last edited by

              it does not really encourage collaborative work ...
              We will have to find some devious means.

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              • mixaal
                mixaal F last edited by mixaal

                I think it'd be enough if we've fh = open_shared() function allowing one shared file accross all FUZE projects. Then it's just a matter of community to come up with a fs on top of the shared file and the tools program base can grow ;-)

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                • spikey
                  spikey F last edited by

                  @mixaal I just found out that you once started on a Pro Tracker, I think this would be amazing to use. We could already use it with the current system as you mentioned: copy the pro tracker code in the project, create the song, remove the editor and leave a play function. Afterwards copy in the code and media from the own project into the same project.
                  Did you find a way to use a media sound as a sample? I remember some posts about doing clipping.

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                  • PB____
                    PB____ last edited by

                    According to this post the file with a project would be shared (although it was mentioned that it probably is a bug unfortunately).

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