2d rpg random encounters?
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I've been working on this rpg for a while and I think I've gotten alot done but I haven't got a clue how to do random enemy encounters by just walking on the ground and ideas perhaps as simple as possible and thank you.
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You could generate a random number each step then check if it was less than a predefined probability to enter a battle. Something like:
battle = random(100) if battle < 5 then startBattleFunction() endif
This would give an encounter every 20 steps on average. You could play with the numbers until you got an encounter rate that was right for your game.
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Thank you I'll give it a try.