Dungeon crawler - random dungeons
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Hi, I started working in a simple dungeon crawler with some roguelike elements. First I wanted to have some randonly generated dungeons. For some reason, recursive functions do not work very well on FUZE and I could not use an algorithm I used in the past. So, I have to figure out a non-recursive one and I am pretty happy with the results.
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I've run into recursive issues too, I was seeing "too many functions" ~ I assume you saw the same? I did manage to work around it in the end by looping more and recursing less.
This looks great BTW! Nice work!
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Come back to it after the next patch - although I can't test without specific code my suspicion is the next patch could well fix the recursion issues? But it may not be related to the issue I'm thinking of. I'd need some specific code to test.
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@pobtastic Yes, same problem. That's what I did, avoid the recursing.
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@Martin Thank you. I already deleted the recursive code, but my minesweeper clone uses also recursing and sometimes it crashes too. I just shared it.
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Sorry, I completely forgot - I've got no way of getting your code at the moment since the friends section is completely broken for me at the moment on my retail version of Fuze.
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Mine still works and I have just got a copy and yes it does error with "recursion limit exceeded"
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I was going to type it into my other unit to test it against the next version but for all I know it might be pages and pages of code :)
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@Martin 136 lines