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    3D Starfield simulator

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    • Tratax
      Tratax F last edited by Tratax

      Fuze is honestly amazing, it's so much fun to be able to start with an idea (a 3D stack of objects) then start exploring ideas and before you know it.. You can make something like this, in only hours!

      Quick breakdown of what's happening:
      An array of 2000 spheres, randomly placed in across a really large range (mostly spread on the Z axis)
      A camera setup really far back
      Fly along that Z plane, incrementing the acceleration on each cycle, decreasing the Z position
      Chuck in a few lights and 3D models and an ambient track for space vibes!

      1 Reply Last reply Reply Quote 10
      • Tratax
        Tratax F last edited by

        Thought i'd give it a different feeling .. new video!

        Spacemario 1 Reply Last reply Reply Quote 9
        • Spacemario
          Spacemario F @Tratax last edited by

          @Tratax This is really cool! How did you do the music-- built-in song, or via your own music code?

          Tratax 1 Reply Last reply Reply Quote 0
          • Tratax
            Tratax F @Spacemario last edited by Tratax

            @Spacemario Thanks, I used the following inbuilt functions :)
            https://fuzearena.com/help/view/loadAudio
            https://fuzearena.com/help/view/playAudio

            gamemusic = loadAudio( "changeme" ) < replace changeme with something from the Media Browser
            // The following variables are for fine tuning playAudio()
            volume = 0.5
            pan = 0.5
            speed = 1
            
            // This function kicks off the music, -1 to loop infinitely 
            playAudio( 0, gamemusic, volume, pan, speed, -1 )
            
            // Your main game loop
            loop
                update()
            repeat  
            
            Spacemario 1 Reply Last reply Reply Quote 2
            • Spacemario
              Spacemario F @Tratax last edited by

              @Tratax Got it, thanks for that!

              Reason I'm asking is because there seems to be three ways to do music at the moment: use one of the built-in tracks via code like what you just posted, re-use one of the MML parsers built by people on this forum, or "roll your own", which is what I've done so far.

              Anyway, the music in yours sounded really cool, so I'm just trying to gauge what people are doing so far in these very early Fuze days :)

              Tratax 1 Reply Last reply Reply Quote 1
              • Tratax
                Tratax F @Spacemario last edited by Tratax

                @Spacemario All good!

                One thing that's really accelerating my learning with Fuze is spending the time to follow the supplied help files, tutorials and videos, they are really well done and make learning the concepts so much easier...

                When i'm wanting to do a big project (3D RPG for example), I think about what I want to see most first and then break that into the most simple tiny project I can (just drawing a 2D character and moving that model).. this would teach the concepts of variables, sprites, controls, code sequence ordering, axis, etc .. often leads to a tangent of a new project but it's all learning!

                Spacemario 1 Reply Last reply Reply Quote 3
                • Spacemario
                  Spacemario F @Tratax last edited by

                  @Tratax That's cool, it's exactly what I've been doing too! I first focused on the tutorials, then moved to "ok, how do I display a simple sprite", and went on from there.

                  My music code was actually adapted from the music tutorial-- I had to make some changes to integrate it with my main game loop, but it's otherwise the same.

                  1 Reply Last reply Reply Quote 2
                  • Dave
                    Dave Fuze Team last edited by

                    So very, very cool. I cannot wait to see how this develops.

                    1 Reply Last reply Reply Quote 1
                    • Tratax
                      Tratax F last edited by Tratax

                      Have been helping @Something with their project as it's quite similar and decided to share an update of my own!

                      Heres's a Space simulator.. thing... now with third person view, roamable camera, shooting, and acceleration

                      Anyhow, enjoy and feel free to download , re-use, modify, etc
                      ID: N56LBNND5E

                      1 Reply Last reply Reply Quote 4
                      • Tratax
                        Tratax F last edited by

                        Taking a UFO for a stroll.. in a track and field... field!

                        1 Reply Last reply Reply Quote 8
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