What is going on with this? Nobody is really saying much now...
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So I admit work has been crazy lately due to WALMART being what it is.. but I finally got a better USB keyboard to dedicate to the Switch.. and I have the weekend off and come here.. and where is all the discussion these days? a lot of messages are over a week old or better.. what's up everybody? We gotta keep it alive in here ok? Is there a brick wall we are hitting here or something I missed?
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@Ancientspark You are right It has been a bit quiet the last few days. Quite often I can see a lot of people are online but not saying anything. Come on you guys!
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Well I don't know about the others but I've been trying to restrain myself when it comes to creating new threads as I didn't want to hog the beginner help area with all my threads. Not sure why others are keeping quiet, maybe they are all busy working on something?
pianofire, while I have your attention, we have a great WIP section, would it be possible to have a 'completed games/projects' section for people to post about things they've completed?
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Personally, much of what I want to work on is limited by some of the bugs that still remain that cause problems, like the stack overflow which now instead basically crashes or freezes the program. Got some ideas involving various graphical effects that I'll get around to at some point, but with a number of games having come out that got my interest, much of my free time has been with those. As it is, my schedule will get hectic right after Thanksgiving through to Christmas where it'll be 60 hour work weeks.
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@SteveZX81 This is being discussed. I can't say anymore at the moment
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@Ancientspark I'm just busy rocking in the corner ..
Realised stuff I'm posting can be worked out if I go through the tutorials more
But mostly I'm not explaining my posts enough for the help I need and when I do get help I dont understand the answers .... think its because theres not just one way to do things which is where I get lost.
The tutorials are great but only shows you one way in a certain way...
I'm dyslexic but find fuze great to use but literally need full tutorials for each method if possible -
@waldron Hi Waldron, this must be frustrating for you. Try using screenshots of your code or the running programs to explain problems. A picture paints a 1000 words! I am sure that there will be more tutorials soon
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@Discostew The bugs are unfortunate. I will not say that we are where we would want to be but please bear with us and we will get there
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A lot of people are just heads-down, busy creating stuff. There is so, so much that can be created, bugs, warts and all.
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@pianofire my main issue atm is the 2d game tutorials work great but I'm using the gothic vania build but I cant apply items and enemies. I think it's the for loop part not marrying up with the rest of the code
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@waldron I know that there are issues with sharing at the moment but can you share even a partial code listing as a screenshot?
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Sure il post some screen shots hopefully this may explain my predicament give me 10 mins
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Basically... if I follow the tutorial for 2d game I can get items ect but it doesn't have a collide array it's fixed for my player to land on the tiles I place, which sucks because i want to draw my level around my character. I would use back grounds but I cant seem to get them working
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So iv built the same game 3 times using different methods the method I want to use the gothic vania way is great but I cant get items or enemy's to work
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It really is a busy time i'm afraid. FUZE is also not the only company we run as we also have a software reseller (celebrating 10 years as of last month). The problem is that we're coming up to Christmas and doing everything we can to increase the user base of F4NS - believe me when I say this is our core objective. More users = more fun! Well, for us it also means more money which means the more we can progress FUZE.
The other thing we're doing right now is preparing the next F4NS update / patch. The most important part of this is full blown sharing - This also leads to the showcase section on the arena which is so desperately needed. Add to that a few new 3D functions, huge improvements on the map editor, a whole load of bug fixes. If things go to plan we should be in for a great Christmas update!
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@waldron I will try to have a look at this tomorrow!
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PS: The forum isn't really much quieter than usual - there's a steady trickle of posts all the time. Just look at the dates on the recent posts link
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@pianofire cheers I know you guys are busy