Thinking about doing some Q&A&D 2D retro stuff in a couple of weeks
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Question & Answer & Demo
Simply put, I want to see what could be done with FUZE at this point in its life from the point of view of what retro consoles were able to do long ago. For instance, SNES's Mode7 (specifically a perspective plane) is one that has been brought up a number of times, and I already have a plan of attack for that with current functionality. It's something that if we could do textured polygons, it would be a snap, but without that, there's quite a bit more involved. However, there may be things I didn't think of that others would ask about.
So what I will do in a couple of weeks is make another thread where people can ask how such-and-such feature was done, and I'll reply with how it was done (to the best of my knowledge), then respond if it can be done with FUZE. If it can, then I will attempt to mimic it in FUZE and share the results.
Hold off on any requests you have right now and wait for the new thread in a couple of weeks. These two week prior to the Christmas week are busy for me with work. Barely get any gaming in, let alone FUZE programming.