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removeLight()

Purpose

Remove a light source

Description

Switches off a light source. The handle is invalid after removal and should not be used

Syntax

removeLight( light )

Arguments

light handle of the light source

Example

setCamera( {0, 10, 10 }, { 0, 0, 0 } )
bright = 50
light = worldLight( { -5, -5, -5 }, white, bright )
lighton = true
ballmodel = loadModel( "Kat Deak/Discoball" )
ball = placeObject( ballmodel, { 0, 0, 0 }, { 10, 10, 10 } )

loop
    clear()
    c = controls( 0 )
    if c.x and !lighton then
        light = worldLight( { -5, -5, -5 }, white, bright )
        lighton = true
    endIf
    if c.a and lighton then 
        removeLight( light )
        lighton = false
    endIf
    rotateObject( ball, { 0, 1, 0 }, 1.0 )
    drawObjects()
    printAt( 0, 0, "Press X to switch on the light" )
    printAt( 0, 1, "Press A to switch off the light" )
    update()
repeat

Associated Commands

pointLight(), pointShadowLight(), setLightBrightness(), setLightColour(), setLightDir(), setLightPos(), setLightSpread(), spotLight(), worldLight(), worldShadowLight()

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